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	<title>Sonicwarfare</title>
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	<description>Sonic Warfare: sound, affect &#38; the ecology of fear by Steve Goodman, MIT Press, 2009</description>
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		<title>Sonicwarfare</title>
		<link>http://sonicwarfare.wordpress.com</link>
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		<item>
		<title>The sonic militarization of London</title>
		<link>http://sonicwarfare.wordpress.com/2012/05/13/the-sonic-militarization-of-london/</link>
		<comments>http://sonicwarfare.wordpress.com/2012/05/13/the-sonic-militarization-of-london/#comments</comments>
		<pubDate>Sun, 13 May 2012 08:08:16 +0000</pubDate>
		<dc:creator>sonicwarfare</dc:creator>
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		<guid isPermaLink="false">http://sonicwarfare.wordpress.com/2012/05/13/the-sonic-militarization-of-london/</guid>
		<description><![CDATA[Thanks to Matt Fuller for this link: http://www.guardian.co.uk/sport/2012/may/12/british-military-sonic-weapon-olympics and here is another: http://www.bbc.co.uk/news/uk-england-london-18042528 Am always reminded of the LRAD&#8217;s inventor, Woody Norris&#8217; telling statement: &#8220;in the gap between killing something and doing nothing. . .&#8221; is where the LRAD fits &#8211; that&#8217;s a pretty big remit, son.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonicwarfare.wordpress.com&#038;blog=5986292&#038;post=311&#038;subd=sonicwarfare&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>Thanks to Matt Fuller for this link:</p>
<p><a href="http://www.guardian.co.uk/sport/2012/may/12/british-military-sonic-weapon-olympics">http://www.guardian.co.uk/sport/2012/may/12/british-military-sonic-weapon-olympics</a></p>
<p>and here is another:<br />
<a href="http://www.bbc.co.uk/news/uk-england-london-18042528">http://www.bbc.co.uk/news/uk-england-london-18042528</a></p>
<p>Am always reminded of the LRAD&#8217;s inventor, Woody Norris&#8217; telling statement: &#8220;in the gap between killing something and doing nothing. . .&#8221; is where the LRAD fits &#8211; that&#8217;s a pretty big remit, son.</p>
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		<title>New Sound Practices</title>
		<link>http://sonicwarfare.wordpress.com/2012/05/10/new-sound-practices/</link>
		<comments>http://sonicwarfare.wordpress.com/2012/05/10/new-sound-practices/#comments</comments>
		<pubDate>Thu, 10 May 2012 08:37:54 +0000</pubDate>
		<dc:creator>sonicwarfare</dc:creator>
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		<guid isPermaLink="false">http://sonicwarfare.wordpress.com/?p=309</guid>
		<description><![CDATA[On Friday, I&#8217;ll be presenting here. MAY 11, 2012: Public Symposion in Lüneburg: New Technologies – New Sound Practices A Public Symposion at Freiraum Lüneburg on the occasion of the 5th Workshop of the International Research Network funded by the German Research Foundation DFG and Leuphana Universität Lüneburg Friday May 11, 2012 4.30pm – 8pm [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonicwarfare.wordpress.com&#038;blog=5986292&#038;post=309&#038;subd=sonicwarfare&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>On Friday, I&#8217;ll be presenting <a href="http://www.soundmediaculture.net/?p=890" target="_blank">here</a>.</p>
<p>MAY 11, 2012: Public Symposion in Lüneburg: New Technologies – New Sound Practices</p>
<p>A Public Symposion at Freiraum Lüneburg on the occasion of the 5th Workshop of the International Research Network</p>
<p>funded by the German Research Foundation DFG and Leuphana Universität Lüneburg</p>
<p>Friday May 11, 2012</p>
<p>4.30pm – 8pm</p>
<p>Freiraum Lüneburg<br />
Salzstraße 1 [entry Auf der Altstadt]<br />
21335 Lüneburg</p>
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		<title>A recent interview about Sonic Warfare</title>
		<link>http://sonicwarfare.wordpress.com/2012/05/10/a-recent-interview-about-sonic-warfare/</link>
		<comments>http://sonicwarfare.wordpress.com/2012/05/10/a-recent-interview-about-sonic-warfare/#comments</comments>
		<pubDate>Thu, 10 May 2012 08:30:22 +0000</pubDate>
		<dc:creator>sonicwarfare</dc:creator>
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		<guid isPermaLink="false">http://sonicwarfare.wordpress.com/?p=302</guid>
		<description><![CDATA[Interview conducted by Mark Blacklock here Also, an interesting joint review of Sonic Warfare with Dave Tompkins&#8217; wonderful &#8220;How to Wreck a Nice Beach&#8221; here taken from Current Musicology, number 90/fall 2010 by Wayne Marshall.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonicwarfare.wordpress.com&#038;blog=5986292&#038;post=302&#038;subd=sonicwarfare&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>Interview conducted by Mark Blacklock
<p><a href="http://kulchermulcher.wordpress.com/2012/05/09/sonic-warfare/" target="_blank">here</a></p>
<p>Also, an interesting joint review of Sonic Warfare with Dave Tompkins&#8217; wonderful &#8220;How to Wreck a Nice Beach&#8221; <a href="http://wayneandwax.com/?p=6697" target="_blank">here</a> taken from Current Musicology, number 90/fall 2010 by Wayne Marshall.</p>
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		<title>Matterhorn</title>
		<link>http://sonicwarfare.wordpress.com/2012/04/14/matterhorn/</link>
		<comments>http://sonicwarfare.wordpress.com/2012/04/14/matterhorn/#comments</comments>
		<pubDate>Sat, 14 Apr 2012 08:36:31 +0000</pubDate>
		<dc:creator>sonicwarfare</dc:creator>
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		<guid isPermaLink="false">http://sonicwarfare.wordpress.com/2012/04/14/matterhorn/</guid>
		<description><![CDATA[Link courtesy of Om Unit.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonicwarfare.wordpress.com&#038;blog=5986292&#038;post=301&#038;subd=sonicwarfare&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='560' height='315' src='http://www.youtube.com/embed/o36Kp6veJ6c?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<p>Link courtesy of Om Unit.</p>
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		<title>Her Ghost: a tribute to Chris Marker&#8217;s La Jetee</title>
		<link>http://sonicwarfare.wordpress.com/2012/04/13/her-ghost-a-tribute-to-chris-markers-la-jetee/</link>
		<comments>http://sonicwarfare.wordpress.com/2012/04/13/her-ghost-a-tribute-to-chris-markers-la-jetee/#comments</comments>
		<pubDate>Fri, 13 Apr 2012 13:14:35 +0000</pubDate>
		<dc:creator>sonicwarfare</dc:creator>
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		<title>zoocity</title>
		<link>http://sonicwarfare.wordpress.com/2012/02/14/zoocity/</link>
		<comments>http://sonicwarfare.wordpress.com/2012/02/14/zoocity/#comments</comments>
		<pubDate>Tue, 14 Feb 2012 10:50:27 +0000</pubDate>
		<dc:creator>sonicwarfare</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://sonicwarfare.wordpress.com/2012/02/14/zoocity/</guid>
		<description><![CDATA[<a href="http://sonicwarfare.wordpress.com/2012/02/14/zoocity/"><img src="http://sonicwarfare.files.wordpress.com/2012/02/zoocity.jpgw604" alt="zoocity" class="size-full wp-image-290" /></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonicwarfare.wordpress.com&#038;blog=5986292&#038;post=293&#038;subd=sonicwarfare&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img src="http://sonicwarfare.files.wordpress.com/2012/02/zoocity.jpgw604?w=250&#038;h=400" alt="zoocity" width="250" height="400" /></p>
<p>Wonderful passage from a wonderful book, Zoo City by Lauren Beukes</p>
<p>&#8220;The air pressure dips, like before a storm. A keening sound wells up soft and low, as if it&#8217;s always been there, just outside the range of human hearing. It swells to howling. And then the shadows start to drop from trees, like raindrops after the storm. The darkness pools and gathers and then seethes.</p>
<p>The japanese believe it&#8217;s hungry ghosts. The Scientologists claim it&#8217;s the physical manifestation of suppressive engrams. Some eyewitness reports describe teeth grinding and ripping in the shadows. Video recordings have shown only inpenetrable darkness. I prefer to think of it as a black hole, cold and impersonal as space. Maybe we become stars on the other side.</p>
<p>I turn away as it rushes down the road in the direction of the running man. Mr. Khan cover&#8217;s his daughters&#8217; eyes, even though it&#8217;s her ears he should be protecting. The screaming only lasts a few awful seconds before it is abruptly cut off&#8221;</p>
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		<title>Kate Bush &#8211; Experiment IV</title>
		<link>http://sonicwarfare.wordpress.com/2011/05/13/kate-bush-experiment-iv/</link>
		<comments>http://sonicwarfare.wordpress.com/2011/05/13/kate-bush-experiment-iv/#comments</comments>
		<pubDate>Fri, 13 May 2011 20:47:39 +0000</pubDate>
		<dc:creator>sonicwarfare</dc:creator>
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		<title>Audio battlefield would prepare troops for combat or a typical Slayer concert</title>
		<link>http://sonicwarfare.wordpress.com/2011/05/09/audio-battlefield-would-prepare-troops-for-combat-or-a-typical-slayer-concert/</link>
		<comments>http://sonicwarfare.wordpress.com/2011/05/09/audio-battlefield-would-prepare-troops-for-combat-or-a-typical-slayer-concert/#comments</comments>
		<pubDate>Mon, 09 May 2011 18:03:39 +0000</pubDate>
		<dc:creator>sonicwarfare</dc:creator>
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		<guid isPermaLink="false">http://sonicwarfare.wordpress.com/?p=268</guid>
		<description><![CDATA[Quoted from here &#8220;Ever wondered how well playing Call of Duty at maximum volume mimics a real combat experience? Researchers at the Missouri University of Science and Technology must have asked a similar question, because they&#8217;ve built a 64-speaker surround-sound audio battlefield designed to train new troops. The system reproduces screaming fighter jets, rumbling tanks, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonicwarfare.wordpress.com&#038;blog=5986292&#038;post=268&#038;subd=sonicwarfare&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/05/waraudio.jpg" class="alignleft" width="550" height="377" /></p>
<p>Quoted from <a href="http://www.engadget.com/2011/05/09/audio-battlefield-would-prepare-troops-for-combat-or-a-typical-s/">here</a><br />
&#8220;Ever wondered how well playing Call of Duty at maximum volume mimics a real combat experience? Researchers at the Missouri University of Science and Technology must have asked a similar question, because they&#8217;ve built a 64-speaker surround-sound audio battlefield designed to train new troops. The system reproduces screaming fighter jets, rumbling tanks, and persistent gunfire &#8212; all the better to accommodate recruits to the overwhelming, disorienting cacophony of warfare. Veterans say even with the four large 20-hertz subwoofers, it&#8217;s nowhere near the real thing: combat volume is 25 percent louder than the average rock concert, at levels that can cause permanent hearing loss. Still, the creators say every bit of training helps; having near-combat experience is certainly better than none at all. So tell that to your neighbors next time they bang on your wall.&#8221;</p>
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		<title>Fear dulls our awareness of the nuances of sound</title>
		<link>http://sonicwarfare.wordpress.com/2011/05/09/fear-dulls-our-awareness-of-the-nuances-of-sound/</link>
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		<pubDate>Mon, 09 May 2011 18:01:35 +0000</pubDate>
		<dc:creator>sonicwarfare</dc:creator>
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		<description><![CDATA[Quoted from New Scientist articlehere &#8220;You might think that being able to distinguish between a noise associated with danger and a similar but innocuous one would be a useful skill. Yet people find it hard to tell similar sounds apart if one is linked to a bad experience. The finding could help explain how people [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonicwarfare.wordpress.com&#038;blog=5986292&#038;post=266&#038;subd=sonicwarfare&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>Quoted from New Scientist article<a href="http://www.newscientist.com/article/dn20457-fear-dulls-our-awareness-of-the-nuances-of-sound.html?full=true&amp;print=true" target="_blank">here</a></p>
<p>&#8220;You might think that being able to distinguish between a noise associated with danger and a similar but innocuous one would be a useful skill. Yet people find it hard to tell similar sounds apart if one is linked to a bad experience. The finding could help explain how people with post-traumatic stress disorder (PTSD) may become hypersensitive to certain types of sound.</p>
<p>Rony Paz and colleagues from the Weizmann Institute of Science in Rehovot, Israel, repeatedly played one of two tones to volunteers. One group heard a tone followed by an unpleasant smell, the other a tone followed by a pleasant, melon-like odour. The team then tested how well each person could distinguish between the tones they had heard and similar sounds.</p>
<p>On average, those who had heard the sound that was followed by an unpleasant smell performed worse at this task. The effect persisted 24 hours later.<br />
Evolutionary sense</p>
<p>This makes sense from an evolutionary point of view, says Paz. &#8220;If you hear a lion and you see a zebra get eaten, that should be enough for you to know that a lion is bad and to avoid it.&#8221; If you subsequently hear a different lion, you want your system to respond quickly to the threat rather than try to distinguish between the two lions.</p>
<p>Paz thinks this conditioning may involve rewiring of the amygdala, the part of the brain which controls the fear response. Understanding this mechanism could lead to better treatments for PTSD, he says.&#8221;</p>
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		<title>AUDiNT Episode 3: The Dead Record Office</title>
		<link>http://sonicwarfare.wordpress.com/2011/05/09/audint-episode-3-the-dead-record-office/</link>
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		<pubDate>Mon, 09 May 2011 09:39:22 +0000</pubDate>
		<dc:creator>sonicwarfare</dc:creator>
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		<description><![CDATA[Art in General in New York from June 17th<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=sonicwarfare.wordpress.com&#038;blog=5986292&#038;post=262&#038;subd=sonicwarfare&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.artingeneral.org/exhibitions/513">Art in General in New York from June 17th</a></p>
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